How to attach Actor Blueprint Class to Non-Player Character

I’m trying to attach an actor class onto a socket in the right hand of a non-player character. The purpose of the actor class is to be able to be used with box triggers. So when the character moves their hand into the trigger, an event will play. The actor either goes to the character’s feet or goes nowhere at all.

I’d tell you, but it feels really good to figure it out yourself.