Why is SpawnActor() returning NULL?
I am spawning two pawns in the BeginPlay() in my game mode class like so:
When I debug, i try to set the size of the pawns of FirstPlayer and SecondPlayer and they are both NULL. I can see the pawns showing up in my game. Why are they both NULL?
asked Apr 07 '16 at 04:11 AM in C++ Programming
Try giving the SpawnActor the class you want to spawn. For example:
answered Apr 07 '16 at 05:06 AM
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