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Player is running too fast and won't slow down

My player is running too fast. No matter how slow I set the default run speed the player still runs the same speed. I don't know if there is an override to the default speed but something seems to be controlling the run speed.

Product Version: UE 4.10
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asked Apr 07 '16 at 08:01 AM in Using UE4

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avatar image CelestialCel Apr 07 '16 at 08:54 AM

Have you set the max walking speed in character movement?

avatar image Kyoril Apr 07 '16 at 09:28 AM

As suggested, check you characters movement component by selecting it (in the blueprint if you use that): alt text

After that, I changed two properties: One is "MaxWalkSpeed" and one is "MaxCustomMoveSpeed".

alt text alt text

If this does not work, your problem lies somewhere else. Maybe you are using a C++ character or (as "stupid" as it sounds: Make sure you are in the right blueprint and these values don't get overridden anywhere else - these kind of mistakes can happen to all of us sometimes :) )

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