Spawn actor into another level
I'm trying to make an basic mmo like game. I have different levels. My problem is when i'm changing the level for one character with APlayerController::ClientTravel everything works fine, but i don't know how to spawn an actor into this level.
I already tried to use UWorld::SpawnActor like this (Will be called on server (RPC), because i need the actor on the server)
but it will spawn the actor in the level before ClientTravel.
asked Apr 07 '16 at 11:27 AM in C++ Programming
Could you try this:
It is assumed that your actor will spawn on the center of the world. Don't forget to include the related header files. Let me know if it works.
answered Sep 02 '16 at 02:07 PM
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