Hi,
I’m modeling a room for an oculus walkthrough experience. However how do you create collision for it so my player can walk inside the room I’m really stuck?
I use Maya as my primary modeling program.
Thanks!
Ellen
Hi,
I’m modeling a room for an oculus walkthrough experience. However how do you create collision for it so my player can walk inside the room I’m really stuck?
I use Maya as my primary modeling program.
Thanks!
Ellen
I sorted this - You add boxes around the points you want collision - naming the collision boxes UCXA_meshname UCXB_meshname (insert name of mesh you are adding collision after UCX_) - then import with no auto generate collision.