Camera Problems

Hi Guys,
i am having trouble with something in UE4. So i have a door, which opens using a matinee sequence, and another camera which follows the door. I am trying to replicate my character forcing open a door. I set it so the camera following the door is set as the main camera and after a delay, it returns to the characters camera. The problem is that when is return to my character, the camera seems really low, its like half the height it was originally? Can someone help me. it would be amazing :D!

For the second Set View Target’s Target input you need to plug your player character.

Woo hoo, Its working now mate. Thank you so much :smiley: