Load landscape from heightmap at level start

Hi, my little team and I are trying to generate a random landscape map for the player. We have code to randomly generate a heightmap that works when manually loaded into the landscape editor. I understand that landscape changes can’t be made at runtime, but I was wondering if there is a way to run the code to generate a landscape from a heightmap in the packaged game.

Ideally the user would just press a button to run the heightmap generation and then landscape generation from that heightmap, though I understand that may not be possible.

Thanks for any help!

Runtime landscape creation or modification is not currently supported. It’s on a todo list, but as far as I know no concrete date has been set yet.