4.11 Character RelativeRotation

Hey,

Is it not possible anymore to change the relative character rotation in 4.11?
somehow i can’t change it with the old settings.

bUseControllerRotationPitch = false;
bUseControllerRotationYaw = false;
bUseControllerRotationRoll = false;

GetCharacterMovement()->bOrientRotationToMovement = false;

can anyone help me?