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Failed to import .wav. Failed to create asset. (SOLVED)

Failed to import .wav. Failed to create asset And yes: The WAV is 16-bit PCM WAV and the Timestamp is ok - "modified" time and "created" are identical. I don't know what I have to do!

Product Version: UE 4.11
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asked Apr 08 '16 at 11:02 AM in Using UE4

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SoundTek Studio
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avatar image SoundTek Studio Aug 27 '16 at 08:45 PM

The problem is solved! It was finaly a codec issue.

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2 answers: sort voted first

Make sure you check out the developer log output. The pop-up window doesn't have enough room to display all the error/warning information on asset import.

It should show exactly why it didn't import in the log window. I have a bunch of test assets that have funky formats and stuff, and this is what it displays when I try to import a 16-bit PCM WAV file using mu-law encoding (i.e. not a supported format):

alt text

There are a huge number of audio formats out there and we don't support them all so there's a wide variety of reasons your import might fail. One of my goals is to implement an open-source audio file format library (libsndfile) that should enable us to support importing a much larger number of file formats.

import-error.png (18.4 kB)
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answered Apr 08 '16 at 05:51 PM

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Minus_Kelvin STAFF
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Go to online-convert.com, and convert your audio to the wav format. This worked with me.

Hope you found this helpful.

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answered Aug 27 '16 at 07:18 PM

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