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Weird Border round camera

Hi there , I originally made a follow camera to emulate a true first person camera on a third person character. It works fine in UE4.9 but any newer versions add this weird almost brick-like border to it, how do i fix this and remove it >?alt text

Product Version: UE 4.10
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asked Apr 08 '16 at 01:54 PM in Using UE4

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Ricky Steven
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avatar image gon. Jun 13 '18 at 12:02 AM

Have updated my engine from 4.18.3 to 4.19.2 and got something like described above... How can I fix it and why is it happening?

avatar image gon. Jun 13 '18 at 12:47 AM

Okey, have noticed its a Chameleon FX problem

avatar image ianoreo Aug 08 '18 at 05:19 AM

Likely a missing texture or compilation error within whatever Post Process material is currently active. Go to your Post Process effects and check the material for errors.

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