displacement won't work mac

Hi,

Generally displacement maps are the main things i’ve been having massive issues with. Here is my node graph. Could someone let me know what i’m doing wrong? The thing i’m trying to displace is the floor. The floor is really high poly so in theory this should work?

Please help.

Thanks

World Displacement requires which is not supported in the Shader Model 4 renderer. Since Mac OpenGL doesn’t offer all the features needed for Shader Model 5 you can’t use its support either and Metal doesn’t have any support yet.