Apex Cloth Rendering Artifacts

Whenever I load an Apex file for a skeletal mesh, it complains about lack of Tangents data and shows these rendering artifacts. I’m using NVidia’s clothing tool, and have tried hitting “Generate Tangent Space” but to no avail.

Any ideas?

I found a solution: on the simulation page of the clothing tool, click “recompute tangents” and then save your apex file

hey have you encounter this kind of problem??? after applying the apx file to the cloth part inside UE4??

I cant find any answer to this please help me :frowning:

try checking on your export settings, set the scale settings to centimeters