Why am I getting these 7 Intellisense errors in Visual Studio 2013?

I’d deactivate the functionality of IntelliSense to report errors. I think IS cannot cope with the huge codebase and structure of the engine olution and therefore I didn’t find the errors reported by IS helpful.

Best,
Eckhard

Hey guys,

Sorry if this post has been asked before but I’m having difficulty finding a solution from what my (admittedly brief) search on it.

Basically, I’ve just started tinkering with UE4, and added 2 classes to my project - one that is an AHUD, the other which is an AActor.

Now I’m not sure which class this is happening in, but I get 7 intellisense errors and I can’t figure out how to get rid of them.

The only changes I’ve made to the project are adding two member variables to the AActor I made, see below:

class ANoteGem : public AActor
{
	GENERATED_UCLASS_BODY()
		double m_dAppearTime; // When does the note need to appear?
		NOTE_LANES m_nlLane; // What lane is this note in?
	
};

I also defined an enum called NOTE_LANES, but the errors were appearing before that.
I’m using the “Blank Code” Project template, and I chose to have the starter objects or whatever they’re called in it.

Anyone know what’s causing these issues and how to solve them?

Hi, I’ve sometimes received errors like these (about VectorFactory and other files apparently not related to my work) when other bad stuff is going on, like if the editor is open when compiling, there are missing files or erros in edited files (though in this case it’s usually noted at the top of the errors).

I have exactly the same set of 7 errors. My code compiles fine, but the errors are still listed and hide true errors.