Content Browser crashes when child BP is changed
I have a few folders with multiple child BluePrints (around 10 in each folder), each BP has over 100 components (mostly static meshes). Before 4.11 I was able to edit these BluePrints, rename them, move them to different folders etc.
Since 4.11 I cannot rename, edit, save, compile or basically do anything with these child BluePrints anymore because the engine just closes even without crash reporter. In other folders it works perfectly, but inside these folders the engine crashes as soon as I try to change one of these BPs in any way. I have already tried to fix up redirectors on the folders, but it has no effect.
Seems like I fixed it. The crash was caused because a child actor BluePrint I was using several times inside these BPs had its root set to "static" instead of "movable". When I tried to migrate the crash causing BP to an empty project, this error was shown plenty of times in the editor, so I changed this child actor BP root to movable and the crash is now gone.
answered May 10 '16 at 07:37 AM
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