Whats the best software for making Normal Maps?
So I'm getting really serious in making assets to distribute them to markets but I need to get a software that works really good for making 'Normal Maps' because I don't want to buy a $300 professional use licences for this software called CrazyBump and find out their is better Normal Map creating software.
So please, if you know of a very great software that you have been using to make 'Normal Maps' don't be afraid to tell me.
asked Apr 08 '16 at 10:41 PM in Using UE4
There is ndo2 from quixel but you need photoshop and crazy bump for making procedural normals and xnormal is free and very good for baking hi poly details for low poly meshes Or for a great program get substance from Allegorithmic. You get bitmap2material which you can use to make full texture maps from bitmaps, normals, diffuse, roughness/spec and metallic/gloss. Automatically tileable. You also get designer which can do the same thing as xnormal and crazy bump plus generate the other texture maps. Very powerful and has a tiny file size so it saves space in your project. Plus you get painter which lets you paint materials on your models and then will export the texture maps. Hope that helps
Try "awesome bumb" which is for free and basically do the same.
answered Apr 09 '16 at 11:13 AM
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