On mobile phones, apps usually have the capability to get information about their device/player such as:
1.Real location of device/player on earth
2.Time of day
3.Device information (such as OS being iOS or Android and possible version number)
Is this information at all retrievable in Unreal Engine 4 through blueprints? If there is no native support for this type of functionality, are there then plugins that can do this for an UE4 blueprint project?