Problem with colors in widget
So I've been trying to change colors of one of the images in my widget, which resulted in a very peculiar thing: The colors I pick on the color wheel, or feed via BP do not translate into the final widget.
What is more, color palette is limited to a very few colors. I tried moving the image (.png) to the top layer, I tried changing both "Tint" and "Color and Opacity", I tried feeding the color via BP with SlateColor and LinearColor.
Am I looking at a bug, or is there a solution I just can't figure out?
asked Apr 09 '16 at 12:16 PM in Using UE4
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