How can I download the model from server at runtime and spawn it in the scene?
I have exported the assets as a PAK file. I want to download the same file from a server at runtime and load it when the game is launched and I should be able to use the assets inside the PAK file. I should be able to add the asset at runtime to the scene.
Can you please help me on this?
asked Apr 09 '16 at 12:51 PM in C++ Programming
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