Cannot find overlap of hierarchical instanced meshes
As far as I know, the only way to detect any overlap of an instanced mesh is to use "get instances overlapping sphere". This works fine for normal instanced static meshes, but does not work with hierarchical instanced static meshes. This means there is seemingly no way at all to detect overlap of hierarchical instanced static meshes.
asked Apr 09 '16 at 03:08 PM in Bug Reports
We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.
answered Apr 19 '16 at 06:01 PM
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