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4.11 how to disconnect HMD view rotation with body rotation in Player Controller C++?

I have dug through everything I could find and found no conclusive way to disconnect the HMD view rotation with body movements in the PlayerController using C++. Please help.

Product Version: UE 4.11
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asked Apr 09 '16 at 05:42 PM in VR

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ThePyledriver
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Im thinking you need to: Camera->bUsePawnControlRotation = false;

should do it for you.

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answered Apr 29 '16 at 10:55 PM

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gozu
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