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Marshmallow update - Rending/Materials broken

Hey,

I updated my phone to Marshmallow this morning and now the rendering seems broken.

I've tried tweaking settings in the editor, deleting my cooked folder, etc. Nothing seems to fix it. It still looks fine in the editor.

This is using 4.11. I updated to 4.11.1 and unfortunately it didn't fix the issue.This is using very basic materials.

PC - Editor

alt text

Galaxy S6 - Marshmallow update.

alt text

Any ideas?

Cheers

Log from app:

Android version is 6.0.1

Android manufacturer is sams

Android model is SM-G920F

==============> GameActive.onResume complete! Case APP_CMD_INIT_WINDOW LogAndroidEvents: EnqueueAppEvent : 0, 4077907976, tid = 31660 EGL Extensions: EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_swap_buffers_with_damage EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_ FOnlineSubsystemAndroid::Init RequestedContentScaleFactor different 1.000000 != -1.000000, not using res cache Window different, not using res cache * WindowWidth is -1, not using res cache FAndroidGPUInfo AndroidEGL::InitSurface 1, 1 AndroidEGL::CreateEGLSurface() 0xd73ffde0 AndroidEGL::CreateEGLSurface(1), auxSurface = eglCreatePbufferSurface(), 8x8 Registering volume receiver startVolumeReceiver: 9 Registering battery receiver Registering headset receiver Battery: status = 2, rawlevel = 33, scale = 100 nativeBatteryEvent(stat = 2, lvl = 33, t = 26.80) startHeadsetReceiver: 0 nativeHeadsetEvent(0) headsetReceiver::onReceive nativeHeadsetEvent(0) FPlatformOpenGLDevice:Init AndroidEGL::InitSurface 0, 1 [JAVA] - SetDesiredViewSize width=1280 and height=720 AndroidEGL::CreateEGLSurface() Already initialized: 0xd73ffde0 [2016.04.09-18.06.16:606][ 0]LogEngine:Display: Android Version Make Model Language: 6.0.1 samsung SM-G920F en_GB [2016.04.09-18.06.16:606][ 0]LogAndroid: Case APP_CMD_START [2016.04.09-18.06.16:606][ 0]LogAndroid: Case APP_CMD_RESUME [2016.04.09-18.06.16:606][ 0]LogInit:Display: Running engine for game: Swinger [2016.04.09-18.06.16:606][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. [2016.04.09-18.06.16:606][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. [2016.04.09-18.06.16:606][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. [2016.04.09-18.06.16:606][ 0]LogInit:Display: RandInit(718851973) SRandInit(718851973). [2016.04.09-18.06.16:606][ 0]LogAndroid: Case APP_CMD_INPUT_CHANGED [2016.04.09-18.06.16:606][ 0]LogTaskGraph: Started task graph with 4 named threads and 8 total threads. [2016.04.09-18.06.16:606][ 0]LogStats: Stats thread started at 0.298348 [2016.04.09-18.06.16:606][ 0]LogAndroid: Case APP_CMD_INIT_WINDOW [2016.04.09-18.06.16:607][ 0]LogInit: Version: 4.11.1-2934540+++UE4+Release-4.11 [2016.04.09-18.06.16:607][ 0]LogInit: API Version: 2927265 [2016.04.09-18.06.16:607][ 0]LogInit: Compiled (32-bit): Apr 6 2016 03:04:06 [2016.04.09-18.06.16:607][ 0]LogInit: Compiled with Clang: 3.3 [2016.04.09-18.06.16:607][ 0]LogInit: Build Configuration: Development [2016.04.09-18.06.16:607][ 0]LogInit: Branch Name: ++UE4+Release-4.11 [2016.04.09-18.06.16:607][ 0]LogInit: Command line: /Game/Levels/1/1-1 -Messaging -SessionId=B64C230C44C890B9CDFBE797A439470D -SessionOwner="Chris" -SessionName="Launch On Device" -iterative [2016.04.09-18.06.16:607][ 0]LogInit: Base directory: [2016.04.09-18.06.16:607][ 0]LogInit: Installed Engine Build: 0 [2016.04.09-18.06.16:607][ 0]LogInit: Using libcurl 7.46.0 [2016.04.09-18.06.16:607][ 0]LogInit: - built for arm-unknown-linux-androideabi [2016.04.09-18.06.16:607][ 0]LogInit: - supports SSL with OpenSSL/1.0.1s [2016.04.09-18.06.16:607][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8 [2016.04.09-18.06.16:607][ 0]LogInit: - other features: [2016.04.09-18.06.16:607][ 0]LogInit: CURL_VERSION_SSL [2016.04.09-18.06.16:607][ 0]LogInit: CURL_VERSION_LIBZ [2016.04.09-18.06.16:607][ 0]LogInit: CURL_VERSION_IPV6 [2016.04.09-18.06.16:607][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2016.04.09-18.06.16:607][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP [2016.04.09-18.06.16:608][ 0]LogInit: Libcurl: using existing PEM file: '/storage/emulated/0/Android/data/com.piranhi.swingers/files/ca-bundle.pem' [2016.04.09-18.06.16:608][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2016.04.09-18.06.16:608][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate [2016.04.09-18.06.16:608][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2016.04.09-18.06.16:608][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2016.04.09-18.06.16:608][ 0]LogInit: - CertBundlePath = /storage/emulated/0/Android/data/com.piranhi.swingers/files/ca-bundle.pem - Libcurl will set CURLOPT_CAINFO to it [2016.04.09-18.06.16:608][ 0]LogOnline:Display: OnlineSubsystemGooglePlayModule::StartupModule() [2016.04.09-18.06.16:608][ 0]LogOnline:Display: FOnlineIdentityAndroid::FOnlineIdentityAndroid() [2016.04.09-18.06.16:608][ 0]LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. [2016.04.09-18.06.16:608][ 0]LogInit: Object subsystem initialized [2016.04.09-18.06.16:608][ 0]LogAndroid: Requires 32BPP Encoding: no [2016.04.09-18.06.16:608][ 0]LogAndroid: Requires Mosaic: no [2016.04.09-18.06.16:608][ 0]LogAndroid: Setting Width=1280 and Height=720 (requested scale = 1.000000) [2016.04.09-18.06.16:608][ 0]LogAndroid: Checking 18 rules from DeviceProfile ini file. [2016.04.09-18.06.16:608][ 0]LogAndroid: Default profile: Android_Default [2016.04.09-18.06.16:608][ 0]LogAndroid: GpuFamily: Mali-T760 [2016.04.09-18.06.16:608][ 0]LogAndroid: GlVersion: OpenGL ES 3.1 v1.r7p0-03rel0.b596bd02e7d0169c10574b57180c8b57 [2016.04.09-18.06.16:608][ 0]LogAndroid: AndroidVersion: 6.0.1 [2016.04.09-18.06.16:609][ 0]LogAndroid: DeviceMake: samsung [2016.04.09-18.06.16:609][ 0]LogAndroid: DeviceModel: SM-G920F [2016.04.09-18.06.16:609][ 0]LogAndroid: Selected Device Profile: [Android_Mali_T7xx] [2016.04.09-18.06.16:609][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Android_Mali_T7xx] [2016.04.09-18.06.16:609][ 0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:1]] [2016.04.09-18.06.16:609][ 0]LogInit: Setting Device Profile CVar: [[r.DepthOfFieldQuality:1]] [2016.04.09-18.06.16:609][ 0]LogInit: Setting Device Profile CVar: [[r.LightShaftQuality:1]] [2016.04.09-18.06.16:609][ 0]LogInit: Setting Device Profile CVar: [[r.RefractionQuality:1]] [2016.04.09-18.06.16:609][ 0]LogInit: Setting Device Profile CVar: [[r.MobileContentScaleFactor:1.0]] [2016.04.09-18.06.16:609][ 0]LogInit: Setting Device Profile CVar: [[r.ShadowQuality:2]] [2016.04.09-18.06.16:609][ 0]LogInit: Memory total: Physical=2679.85MB (3GB approx) Available=2679.85MB PageSize=4.0KB [2016.04.09-18.06.16:609][ 0]LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used. [2016.04.09-18.06.16:609][ 0]LogRHI: Initializing OpenGL RHI [2016.04.09-18.06.16:609][ 0]LogRHI: GL_VENDOR: ARM [2016.04.09-18.06.16:609][ 0]LogRHI: GL_RENDERER: Mali-T760 [2016.04.09-18.06.16:609][ 0]LogRHI: GL_VERSION: OpenGL ES 3.1 v1.r7p0-03rel0.b596bd02e7d0169c10574b57180c8b57 [2016.04.09-18.06.16:609][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 3.10 [2016.04.09-18.06.16:609][ 0]LogRHI: OpenGL Extensions: [2016.04.09-18.06.16:610][ 0]LogRHI: GL_EXT_debug_marker [2016.04.09-18.06.16:610][ 0]LogRHI: GL_ARM_rgba8 [2016.04.09-18.06.16:610][ 0]LogRHI: GL_ARM_mali_shader_binary [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_depth24 [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_depth_texture [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_depth_texture_cube_map [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_packed_depth_stencil [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_rgb8_rgba8 [2016.04.09-18.06.16:610][ 0]LogRHI: GL_EXT_read_format_bgra [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_compressed_paletted_texture [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_compressed_ETC1_RGB8_texture [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_standard_derivatives [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_EGL_image [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_EGL_image_external [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_EGL_sync [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_texture_npot [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_vertex_half_float [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_required_internalformat [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_vertex_array_object [2016.04.09-18.06.16:610][ 0]LogRHI: GL_OES_mapbuffer [2016.04.09-18.06.16:611][ 0]LogRHI: GL_EXT_texture_format_BGRA8888 [2016.04.09-18.06.16:611][ 0]LogRHI: GL_EXT_texture_rg [2016.04.09-18.06.16:611][ 0]LogRHI: GL_EXT_texture_type_2_10_10_10_REV [2016.04.09-18.06.16:611][ 0]LogRHI: GL_OES_fbo_render_mipmap [2016.04.09-18.06.16:611][ 0]LogRHI: GL_OES_element_index_uint [2016.04.09-18.06.16:611][ 0]LogRHI: GL_EXT_shadow_samplers [2016.04.09-18.06.16:611][ 0]LogRHI: GL_OES_texture_compression_astc [2016.04.09-18.06.16:611][ 0]LogRHI: GL_KHR_texture_compression_astc_ldr [2016.04.09-18.06.16:611][ 0]LogRHI: GL_KHR_texture_compression_astc_hdr [2016.04.09-18.06.16:611][ 0]LogRHI: GL_KHR_debug [2016.04.09-18.06.16:611][ 0]LogRHI: GL_EXT_occlusion_query_boolean [2016.04.09-18.06.16:611][ 0]LogRHI: GL_EXT_disjoint_timer_query [2016.04.09-18.06.16:611][ 0]LogRHI: GL_EXT_blend_minmax [2016.04.09-18.06.16:611][ 0]LogRHI: GL_EXT_discard_framebuffer [2016.04.09-18.06.16:611][ 0]LogRHI: GL_OES_get_program_binary [2016.04.09-18.06.16:611][ 0]LogRHI: GL_OES_texture_3D [2016.04.09-18.06.16:611][ 0]LogRHI: GL_EXT_texture_storage [2016.04.09-18.06.16:611][ 0]LogRHI: GL_EXT_multisampled_render_to_texture [2016.04.09-18.06.16:611][ 0]LogRHI: GL_OES_surfaceless_context [2016.04.09-18.06.16:612][ 0]LogRHI: GL_OES_texture_stencil8 [2016.04.09-18.06.16:612][ 0]LogRHI: GL_EXT_shader_pixel_local_storage [2016.04.09-18.06.16:612][ 0]LogRHI: GL_ARM_shader_framebuffer_fetch [2016.04.09-18.06.16:612][ 0]LogRHI: GL_ARM_shader_framebuffer_fetch_depth_stencil [2016.04.09-18.06.16:612][ 0]LogRHI: GL_ARM_mali_program_binary [2016.04.09-18.06.16:612][ 0]LogRHI: GL_EXT_sRGB [2016.04.09-18.06.16:612][ 0]LogRHI: GL_EXT_sRGB_write_control [2016.04.09-18.06.16:612][ 0]LogRHI: GL_EXT_texture_sRGB_decode [2016.04.09-18.06.16:612][ 0]LogRHI: GL_KHR_blend_equation_advanced [2016.04.09-18.06.16:612][ 0]LogRHI: GL_KHR_blend_equation_advanced_coherent [2016.04.09-18.06.16:612][ 0]LogRHI: GL_OES_texture_storage_multisample_2d_array [2016.04.09-18.06.16:612][ 0]LogRHI: GL_OES_shader_image_atomic [2016.04.09-18.06.16:612][ 0]LogRHI: GL_EXT_robustness [2016.04.09-18.06.16:612][ 0]LogRHI: GL_EXT_draw_buffers_indexed [2016.04.09-18.06.16:612][ 0]LogRHI: GL_OES_draw_buffers_indexed [2016.04.09-18.06.16:612][ 0]LogRHI: GL_EXT_texture_border_clamp [2016.04.09-18.06.16:612][ 0]LogRHI: GL_OES_texture_border_clamp [2016.04.09-18.06.16:612][ 0]LogRHI: GL_EXT_texture_cube_map_array [2016.04.09-18.06.16:612][ 0]LogRHI: GL_OES_texture_cube_map_array [2016.04.09-18.06.16:612][ 0]LogRHI: GL_OES_sample_variables [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OES_sample_shading [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OES_shader_multisample_interpolation [2016.04.09-18.06.16:613][ 0]LogRHI: GL_EXT_shader_io_blocks [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OES_shader_io_blocks [2016.04.09-18.06.16:613][ 0]LogRHI: GL_EXT_tessellation_shader [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OES_tessellation_shader [2016.04.09-18.06.16:613][ 0]LogRHI: GL_EXT_primitive_bounding_box [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OES_primitive_bounding_box [2016.04.09-18.06.16:613][ 0]LogRHI: GL_EXT_geometry_shader [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OES_geometry_shader [2016.04.09-18.06.16:613][ 0]LogRHI: GL_ANDROID_extension_pack_es31a [2016.04.09-18.06.16:613][ 0]LogRHI: GL_EXT_gpu_shader5 [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OES_gpu_shader5 [2016.04.09-18.06.16:613][ 0]LogRHI: GL_EXT_texture_buffer [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OES_texture_buffer [2016.04.09-18.06.16:613][ 0]LogRHI: GL_EXT_copy_image [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OES_copy_image [2016.04.09-18.06.16:613][ 0]LogRHI: GL_EXT_color_buffer_half_float [2016.04.09-18.06.16:613][ 0]LogRHI: GL_EXT_color_buffer_float [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OVR_multiview [2016.04.09-18.06.16:613][ 0]LogRHI: GL_OVR_multiview2 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_OVR_multiview_multisampled_render_to_texture [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_VARYING_VECTORS: 15 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 1024 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 1024 [2016.04.09-18.06.16:614][ 0]LogRHI: Fragment shader lowp precision: 10 [2016.04.09-18.06.16:614][ 0]LogRHI: Fragment shader mediump precision: 10 [2016.04.09-18.06.16:614][ 0]LogRHI: Fragment shader highp precision: 23 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 8192 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 256 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 8192 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 1 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_SAMPLES: 1 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 1 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 1 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1 [2016.04.09-18.06.16:614][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 96 [2016.04.09-18.06.16:615][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 [2016.04.09-18.06.16:615][ 0]LogRHI: OpenGL MajorVersion = 2, MinorVersion = 0, ShaderPlatform = GLSL_ES2, FeatureLevel = ES2 [2016.04.09-18.06.16:615][ 0]LogRHI: PLATFORM_ANDROID [2016.04.09-18.06.16:615][ 0]LogRHI:Display: Testing for shader compiler compatibility [2016.04.09-18.06.16:615][ 0]LogRHI:Display: Shaders compile fine no need to enable hacks

Product Version: UE 4.11
Tags:
swinger_pc.png (327.5 kB)
swinger_android.png (389.1 kB)
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asked Apr 10 '16 at 01:58 AM in Rendering

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Piranhi
61 7 11

avatar image Piranhi Apr 12 '16 at 01:32 PM

This is occurring in both my mobile games now. Both Android, 4.11 and worked fine before the upgrade to Marshmallow.

I'm using two different PC's that only share the games files.

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1 answer: sort voted first

4.11.2 has fixed my issue :)

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answered Apr 19 '16 at 06:38 PM

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Piranhi
61 7 11

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