Material rotating

Hi,
I created mesh base particle emitter and self-made custom material on it. This material work very well if i spawn my emitter BP in direction 0,0 - on outer side there is blue color and on inner side there is white.

But when i spawn this emitter in another direction,position of colors is changed.

Is there a way how to rotate material to spawn direction ?

Thank you for your time

in cascade you could set the mesh to always rotate depending on camera angle…
But im not sure what you are trying to achieve exactly.

Hi again, what am trying to do is, that if player spawn this object, white background of material would always face player when its spawned (like on the picture

86205-problem3.png