Hello,
I’m trying to create a 3rd person flying character. Everything is working well, except for ascend and descend feature. Currently, it does ascend and descend properly, but it auto rotates to x=0, y=0 direction as I fly up and down. One thing to note, with movement ascend and descend is working properly (no rotation reset). It’s breaking only when the character is stationary. I’m pretty new to Unreal 4 and already spent over 10 hours trying to figure out this rotation issue. Here is the blueprint: