Vehicle balance in air

Hello,
I made a vehicle using Wheeled Vehicle blueprint and I want to find out how to keep balance in air without moving the center of mass. When I am in air with it, it kinda fast leans forward so it does not land on wheels but crashes to the front and rolls on the roof. Is there something I could use to tweak it?

This video shows how to fix that. Starts at around 5:20 Vehicles: Shocks & Moment of Inertia | 04 | v4.2 Tutorial Series | Unreal Engine - YouTube

I’ve seen those tutorials like hundreds of times and totaly forgot about that. Thank you a lot!