Can't hold LMB to sculpt or paint landscape
I can no longer click and hold LMB to continuously sculpt on landscapes in 4.11 (or 4.11.1). At first, I could hold LMB and if I was sculpting it would keep raising the terrain. Now it will do the action once where I clicked and will not keep applying it as I move my mouse. If I click OUT of UnrealEditor and click back IN (so that where I click will cause a sculpt action) it will do the action multiple times as if I had held the mouse button in. But then it stops immediately. This seemed to start when I was configuring a terrain to paint with a multi-layered landscape material, I first noticed it when I tried to paint and it did this. Sculpting had been working just fine prior to that point but then after I tried painting for the first time and that didn't work, it didn't work for sculpting anymore. This was all while running the same instance of the Unreal Editor. When I added an earlier version (4.10.4) after this started happening, it worked just fine for the earlier version on a new project.
I tried the following:
Adding a new, simpler terrain. Rebuilding all. Exiting Razer Synapse (I use a Razer DeathAdder Chroma corded) and restarting UE4. Plugging in another mouse (HP corded mouse, plain no software needed). Restarting my computer. Upgrading to 4.11.1. Starting a new project and adding a really simple terrain, no paint. Uninstalling Unreal Engine and the Launcher and reinstalling.
asked Apr 10 '16 at 03:21 PM in Using UE4
Figured this out after a ton of fiddling around, I had to delete (backing it up first) my settings in %localappdata%\UnrealEngine\4.11 in order to get this working again. Keep in mind, if you're using a different UE4 version, then delete your respective version.
answered Apr 24 '16 at 03:13 PM
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