Convert float4 (SceneTexure) to Texture?
I want to take my SceneTexture:CustomStencil channel, modify it and then I want to apply a gaussian blur. For that blur I use a custom expression with following shader:
If I use a Texture object, it works, but SceneTexture only outputs float4 values and not Texture2D. How can I get Texture2D out of that float4 values? Is there any converter function?
asked Apr 10 '16 at 04:32 PM in Rendering
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