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Having difficulty figuring out line trace offset relative to forward vector. Mind giving me a clue?

Anyone able to give me a clue?

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Product Version: UE 4.8
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asked Apr 10 '16 at 07:58 PM in Blueprint Scripting

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,I copied everything from the is hit scan branch and paste it and I made another branch the condition is Alternet firing one of them I left the same and one I deleted the first-person camera and replace it with the barrel_refrence for both get world location and get world rotation

hope it works for you

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answered Jan 12 '19 at 10:25 PM

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