Is it possible to build 3rd party lib as a part of project build process ?
Is it possible to build the 3rd party lib from sources as a part of project build (as opposite to using of pre-build binaries) ? After a lot of digging into the UE sources, Wiki, Answer hub and examples we were unable to get the clear and final answer on this question.
So far it seems that in 100% of cases the common approach is to build 3rd party library separately and then use it in UE project solely as a precooked binaries (providing necessary header files). For many reasons we are not happy with such approach and seeking for ability to build 3rd party lib from sources as a part of normal project build process.
There are some questions like this was already asked, but no one was provided with clean and straightforward answer with full details. So it would be nice to hear real final answer from UE team.
Thanks in advance!
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