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Linux Ubuntu 14.04 Incomplete C++ Unreal Project Creation

Hello Everyone,

First of all I am new here so I may not inform my question in the most proper way, please excuse any faults I may make. If there is any additional information that must be provided, please let me know and I will provide it.


Context:

Unreal Engine: 4.11

OS: Ubuntu 14.04

IDE: Qt Creator

Unreal Engine has been successfully built on Linux, following the wiki guide (https://wiki.unrealengine.com/Building_On_Linux)

Qt Creator plugin has been built (https://github.com/fire/QtCreatorSourceCodeAccess) and "Salamander Rake's" video guide has been followed (https://www.youtube.com/watch?v=RnINgMbJx5Q).


Problem

When creating a C++ Project in Unreal Editor, could be a blank template or another type, the creation does not pass 80 or sometimes 90%. The Editor then freezes (dims black), the creation percentage decreases to around 60%, raises again to 80 or 90%, freezes again and repeats this loop a few times until it shuts down the Unreal Editor.

This results in an incomplete build of the project files.


Temporary Solution

  1. Open that same project in the Unreal Editor and hope that it is able to build/compile the remainder of the project (a message will appear asking about this).

  2. If the Unreal Editor is not able to compile. Open the project in an IDE (I use Qt Creator) and finish compiling it there. After it has compiled I am able to open the project normally in Unreal Editor.

This error always occurs (never reaches 100%) and the solution needed is never consistent, sometimes it will be solution 1 and sometimes solution 2.


Thank you very much for your inputs.

Ivan

Product Version: UE 4.11
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asked Apr 11 '16 at 02:16 PM in Linux

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Ivan_aa
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avatar image newb-7 Dec 31 '17 at 03:58 AM

Having the same problem did you get it resolved

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