GenerateProjectFiles not generating directories, definitions, classes
I am on a Linux machine with UE 4.11 installed, built it and can run the editor with no problem. I have installed it in the Download folder:
I am following this tutorial for setting up a cmake environment to do my C++ development in CLion. If I understand the tutorial correctly, I am supposed to have a template game first. I tried going for a blank c++ project and called it
I then go on the terminal and:
When I do that, I get:
It looks to me like it is creating a directory inside my engine installation and failing for some reason. Although I had files in the source directory of my project:
I tried adding a class MyActor there and after I did that, Unreal editor compiled the project automatically but that does not change anything. Running
I managed to get it to build by manually creating the source folder:
and the CmakeLists.txt gets generated for me and I no longer get the error. However,
-The c++ class that I had added to my project through Unreal's IDE, namely MyActor, is nowhere to be found. It is not in the source directory ^ nor is there any sign of it in the CmakeLists.txt file.
My guess is that I am missing a step before running the build tool. Any idea what?
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