Creating UniformGridPanel buttons inside WidgetSwitcher
I'm having a bit of an issue with figuring out how to make buttons inside a UniformGrid inside a WidgetSwitcher. What I'd like to do is something similar to the picture below:
I've currently got the below setup, but am kind of confused as to how to create the grid buttons themselves:
I've got the tabs working and I can put buttons inside the UniformGrid by hand, but I'd like to make it iterative since I want to have a dynamic list of objects I can add, and have it populate based on that. What do I need to do/investigate to accomplish this? I'm very new to UMG so I've probably got some / a lot of things wrong.
asked Apr 11 '16 at 08:10 PM in Blueprint Scripting
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