Packaging Results: Error Unknown Cook Failure 4.10(Please Help)
I tried to package the current version of my game for Windows 64bit, but as some of you experienced before I recieved a Cook Error. I am using UE 4.10. I read most of the topics regarding this error some of them gave solutions some of them were uncomplete. But none of the solutions I read worked for me :/
I read that I need to upload my error log so you guys can have a look yourselves: https://www.dropbox.com/s/lakel0pfs5lnsna/Packedge%202.txt?dl=0
I hope that you can find the missing peace of the puzzle that I did not.
With kind regards,
asked Apr 12 '16 at 09:27 AM in Packaging & Deployment
a few of other things to try
Fix redirectors (right click Contents, Fix Redirectors...)
Disable most plugins you don't use, especially the experimental ones. This works 80% of the time.
Try package before cook
Hope it helps, let us know what worked if it worked.
answered Apr 12 '16 at 12:08 PM
Hello guys I still have this error. Did someone find a solution for it? Can you redirect me to a possible answers?
answered May 31 '16 at 08:21 AM
Hello Guys I solve my error by following this post : https://answers.unrealengine.com/questions/391694/runuatbat-error-7.html Now I can package my games with ease :) But after that I had another error where I can't run the packaged .exe but I found a solution for that also : https://answers.unrealengine.com/questions/262680/failed-to-open-descriptor-file-error.html Read this article. The solution for me was : schubboy Aug 27 '15 at 4:59 PM
Somebody else suggested going into the /bin directory and change the exe name to not include '-win32-shipping' - EG: make sure its the actual name of your project. That worked perfectly for me.
I hope I helped you guys. :)
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