Lod dithered cross-fades only work on mobility static?
dithered cross-fades on lods only work on static meshes with there mobility set to static in 4.11.1 is this the desired/expected behavior? thanks, Ivy
asked Apr 12 '16 at 11:15 AM in Rendering
Simple Answer, Yes.
answered Mar 05 '18 at 05:13 AM
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