Camera will not rotate using Blueprint
This is probably a simple fix but I have really been struggling to find a solution to why my Blueprint would not be working. I want to be able to rotate my camera, which is attached to a spring arm, using mouse axis input whenever the left mouse button is clicked. Whenever I play the game and try to rotate the camera, nothing happens.
Here is my Blueprint,
Any help with this would be greatly appreciated. Thanks!
Be sure that this is a character that you've possessed. The easiest way is to let the system spawn it at the begin play. So in Project Settings -> Maps and modes, you have your own game mode and your own character as pawn. That way it's possessed at the start of the game.
Other things is enable Use pawn control rotation
Hope this helps :)
answered Apr 12 '16 at 12:14 PM
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