Spline integrated into landscape, cannot delete
I have a 4x4 tiled terrain on which I've been placing roads using splines. I noticed I had a spline that went outside the bounds of a terrain tile. I'd like to delete the spline, but I am unable to select it anymore. When I click on the spline (inside or outside the landscape bounds) all that happens is the output log generates the entry "Clicking on Actor (LMB): LandscapeProxy"
It seems like the spline has been baked into the landscape geometry. Is there any way for me to remove it at this point?
asked Apr 12 '16 at 12:12 PM in Using UE4
Something you can try in this case, --> Go to Build and down at the bottom there should be something called MapCheck Do the check. If it works it will show a error something with landscape and spline in it. At the end of the error line you can click on fix this.
answered Feb 23 '17 at 02:36 AM
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