[Mobile] Postprocess glitch on Android Marshmallow

Hello,
I’m using 3 different postprocess as components in player blueprint (to simulate day/night cycle on mobile). Everything worked perfectly.
Today I updated my Samsung S6 to Android Marshmallow and I have some strange postprocess glitch in game.
This is how it look like:

Why I’m sure it’s postprocess bug? Because when I enter water everything is good. Water have different postporcess in my project:

Why new version of Android glitched my project? Where is the problem and how can I fix that?

Additional info:
tested the same build on Android Lollipop and Android Marshmallow - on Lollipop everything is fine, on Android Marshmallow works only postprocess volume. Every postprocess “unbound” is ■■■■■■ up like on screenshot in first post.
@Epic: can I fix it in some way?

You can close this thread. Update 4.11.2 fixed problem. Thanks o/