Scrolling widget comes into viewport blank

Hi everyone,

I’m trying to create automatically scrolling credits to play in my menu. I’ve set up a vertical box with all of the necessary components in it, and I’ve set it up so that when I click on a button, the credits appear and start scrolling.

My problem is that anything in the box that starts not in the viewport scrolls onto the viewport completely blank. You can see this in my screenshot, which is about halfway through the animation. The widgets are definitely there, the green box shows where I’ve placed a widget which starts offscreen.

I’d be happy to provide any more information if it would help, and thanks in advance :slight_smile:

Same issue, extremely annoying as i come across this everytime i use unreal umgs/widgets