How to trigger an event with multiple switches pressed?
I am relatively new to UE4 and am trying to create a blueprint script that will trigger a matinee event (in this case a door opening), when three separate switches have been pressed. I have created a blueprint that will trigger the door opening when any one of the three switches has been pressed but cannot figure out how to make it so that the door only opens when every switch has been pressed. Any help with this would be greatly appreciated as I have been unable to find any tutorials for this type of blueprint.
I would not use a level blueprint for this. I'm away from PC but here's the concept:
Hopefully you can put this to blueprints. Cheers.
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