Solution for Spherical gravity?

Hello. Has anyone come up with good solution Spherical or planet-like style gravity? This seems to be a tough one for UE4. Please post answers below.

I need an answer too it is annoying when noone gives you a straight out solution hopefully the next comment will have that.

Hey Jahn Justin, I did a quick google search and found this:

It may have the code you’re looking for in there. Its cpp and not blueprints, but I hope it helps!

still looking for solutions