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how do i repossess player character?

Would have thought this was simple but . . .

I have my default player in my scene and you can possess a series of pawn cameras like security cams that you can look around with. But now i cant return control to my default character, im trapped in my security camera loop.

It looks like once you abandoned your player character you cant go back

Product Version: UE 4.11
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asked Apr 13 '16 at 03:36 PM in Blueprint Scripting

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avatar image Shadowriver Apr 13 '16 at 03:52 PM

So you use normal Posses node? to what pawn you pointing to? can you show blueprint?

avatar image phaeton1911 Apr 13 '16 at 04:53 PM

My blueprints are back at the office but they are quite simple, it's a series of pawns placed around the level with numbers 1-5 to possess them through the level blueprint.

All I need to do is return control back to the default spawning player.

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Hey phaeton1911-

Without seeing the setup you're using, one suggestion would be to get a reference to your default character when the game starts. Then when you need to return to that specific pawn you can use the reference to posses it again.


Doug Wilson

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answered Apr 13 '16 at 05:06 PM

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