How do i repossess player character?

So you use normal Posses node? to what pawn you pointing to? can you show blueprint?

Would have thought this was simple but . . .

I have my default player in my scene and you can possess a series of pawn cameras like security cams that you can look around with.
But now i cant return control to my default character, im trapped in my security camera loop.

It looks like once you abandoned your player character you cant go back

My blueprints are back at the office but they are quite simple, it’s a series of pawns placed around the level with numbers 1-5 to possess them through the level blueprint.

All I need to do is return control back to the default spawning player.

Hey phaeton1911-

Without seeing the setup you’re using, one suggestion would be to get a reference to your default character when the game starts. Then when you need to return to that specific pawn you can use the reference to posses it again.

Cheers