Scene capture 2d component potential bug
I'm doing a building system for a tower defense game, everything is working fine etc. I want to be able to do a camera preview toggle system which allows you to see what the tower looks like from a top orthographic view and is rendered onto a UMG widget image. I have made 1 scene capture component in my scene and make it attach to a scene component inside my blueprints (there's probably a better way of doing it but this seems to work fine).
Anyway every time that i test it out it mostly works great but I have 2 lines on the top left corners which seem to be showing a different camera or something i'm not entirely sure, i'll provide a video if needed but i've took a screenshot. I'm not entirely sure but i think i started getting this when i upgraded to 4.11 as i can't remember this happening in 4.10.4, so it may be something to do with the new changes in the material editor?
Does anyone recognize what is going on? is this a bug in the new 4.11? or is it something i'm doing wrong?
Hope someone can help, thank you in advance, screenshots below. -Connor
After doing some more digging in our report database I was able to find that this is a known issue (UE-11109) and that it has been submitted to the developers for further consideration. I will be sure to bump up the community interest for this issue for you. Thank you for your time and information.
Make it a great day
answered May 24 '16 at 08:01 PM
Rudy Q ♦♦ STAFF
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