Cannot package project due to use of a Factory
I use a custom factory in my project to allow easy creation of custom assets in the editor. When I try to package my project, I get an error saying "Cannot open include file: 'Factory.generated.h': No such file or directory".
My build output is here in case anybody wants to see it: http://pastebin.com/raw/iJhc7CtG
I understand Factories are really only useful when developing in the editor, is there some way to conditionally exclude them from the build process when packaging?
asked Apr 13 '16 at 06:30 PM in C++ Programming
I had a similar problem with a *.generated.h not being found/built. Ended up deleting the "./Intermediate/Build" folder of the project to fix it. The next build time was a bit of a bear, but it fixed the problem for me. Wasn't related to a factory class though.
If that doesn't work, I think I also greped for files under "./Intermediate" containing references to the offending header and deleted some those as well.
answered May 28 '16 at 02:34 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here