Convert Mouse Location to World Space not working as expected

Please see my attached blueprint and output from my camera when clicking on the outside edge of the camera and the center point of the camera.

My issue is that the direction of the trace is not correct, the start click point of the trace is correct but the hit point is not directly under the click point.

Hopefully I’m making sense here. I’m starting to think this is a bug but don’t want to dismiss I could be doing something wrong.

Any help appreciated. Thx.

Shamefull bump but really looking to get resolution. This looks like a clear bug.

The math for the End is incorrect I believe. You should add the multiplied direction to the location.

Son of a… → Thank you so much. Looked at this so long must have gotten cross-eyed. Awesome.

thank you thank you thank you