How to setup game characters
Hi all. I was just wondering if anyone had any advice on how I should setup my game characters for my 2d fighting game. I was thinking of having a custom Character class with all characters deriving from it. However, I'm stuck on how I should differentiate between the player character and enemy AI characters. Should I sub-class my custom Character class further into PlayerCharacter and EnemyAICharacter? With PlayerCharacter containing the PlayerController class and EnemyAICharacter containing AIController class? Any help is appreciated.
asked Apr 13 '16 at 10:59 PM in Using UE4
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