Instantiating 3rd Party abstract class
Trying to write code for opencv that I've implemented into UE. I get this error when i run:
Unhandled exception at 0x000007FED136617B (UE4Editor-VRProject-Win64-DebugGame.dll) in UE4Editor.exe: 0xC0000005: Access violation reading location 0xFFFFFFFFFFFFFFFF.
I'm not sure if the garbage collector has said goodbye to my object or not. Here is the relevant code:
public: cv::StereoBM* SBM;
It fails on compute. Pointers matrixes left,right and od seem to be fine as left and right carry my video signals and work when accessed directly. From what i've read the instantiating/garbage collector has not been handled correctly but the only thing ive found is:
but this just gave me an error. Any help would be appreciated.
asked Apr 14 '16 at 03:06 AM in C++ Programming
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