Sound Cues Randomly not working
We're having a consistent issue with soundcues not working. It appears to be completely random.
Sometimes the full soundcue shows a flow through the nodes, but no sound is playing. Sometimes you can play individual nodes but output doesnt work. Sometimes playing the full cue works, and individual nodes doesnt play. Sometimes you can copy all the nodes from a non-working cue, to a new one, and everything works. And then when you restart the editor it's random if that cue is then working.
It seems to be completely broken, and it makes it impossible for us to work on the sound for the game.
What could be the issue here, and how do we solve it?
asked Apr 14 '16 at 09:38 AM in Bug Reports
Yes, the attenuation nodes are the issue. The hotfix is not out yet, but the fix I described in that thread should work.
answered Apr 15 '16 at 05:41 PM
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