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Having a problem with array of scene captures

alt textCan anybody help me with this issue please. i am having some difficulty trying to create an array of meshes by using scene capture and putting them on a group of buttons within a uniform grid . I have the scene capture working and the array says correct values from a print string node . However when I try and play , the inventory grid has the last value in the array and this is placed across all buttons . So If i have three items the three buttons all have the same icon. Should I bind the scene capture to the button image . I have attached two picks . thanks in advance .alt text

Product Version: UE 4.10
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asked Apr 14 '16 at 12:01 PM in Blueprint Scripting

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Thai New Zealander
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