Dynamic material with complex textures
Hello! I m trying to build a material which can be edited while playing, so the player can switch between different textures to see which one he prefers. Like switch from a concrete roof, to a starry looking one and, at the same time being able to switch from a wooden table to a plastic one. The trigger doesn t really matter Thanks!
asked Apr 14 '16 at 12:46 PM in Blueprint Scripting
there you go :)
answered Apr 14 '16 at 01:27 PM
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