4.11 Crashes on Launch

Hello! I just installed UE4.11 (was waiting on Substance support) every time upon launch I am met with this error:

UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\core\private\misc\outputdevice.cpp:430]
UE4Editor_SubstanceCore!FSubstanceCoreModule::StartupModule() [d:\buildfarm\buildmachine_++portal+main\rocketsync\hostproject\plugins\substance\source\substancecore\private\substancecoremodule.cpp:96]
UE4Editor_Core!FModuleManager::LoadModuleWithFailureReason() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\core\private\modules\modulemanager.cpp:446]
UE4Editor_Projects!FModuleDescriptor::LoadModulesForPhase() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\projects\private\moduledescriptor.cpp:398]
UE4Editor_Projects!FPluginManager::LoadModulesForEnabledPlugins() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\projects\private\pluginmanager.cpp:539]
UE4Editor!FEngineLoop::LoadStartupModules() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\launchengineloop.cpp:2073]
UE4Editor!FEngineLoop::PreInit() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\launchengineloop.cpp:1544]
UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\launch.cpp:110]
UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll

Hello,

This crash is related to attempting to open 4.11.1 while having the substance plugin enabled. What you’ll need to do in the meantime until they release a fix for the plugin is go into your engine installation directory and go to Engine->Plugins->Marketplace and delete the substance folder. After you do this, you should be able to launch your engine.

Keep an eye out for a fix to the substance plugin in the near future, which should allow you to work with it in 4.11 again.

Have a great day